v0.6
2025-04-22
Download for Windows
Changes
After Effects
- Added 'Set Default Transform' button to help navigation in world space
Camera
- Added Lens Shift parameter (aka. Principal Point or negative Film Offset)
- Fixed an issue that caused non-smooth camera speed changes on keyframes
- Moved parameters Rdnc Fields/Splat Scale and Max Opacity to Render tab of RdncField node
CLI
- Abort early if PLY output path is not writable
- Allow importing .psht file for training (io. explicit image/pose files)
- Always reset an existing RdncField w/o train context io. showing question dialog
- Fixed an issue that could cause a crash on exit
- Fixed an issue that could cause a crash when aborting the process
- Use recommended num-train-images and train-steps-limit by default (like the GUI)
Export
- Fixed an issue that caused a crash when exporting rotated models with SH degree 0
- Removed workaround for legacy viewers from PLY exports that bloat the files
Framework
- Added support for Nvidia Blackwell GPUs (e.g. RTX 5090)
- Point colors were not converted correctly in some cases
- Fixed a compatibility issue with old CPUs
- Fixed an issue preventing startup on some systems with mixed vendor GPUs
Image
- Allow relocating image sets to different file extensions
- Fixed: images in ACES AP0 color space were not converted correctly
- Fixed: TIF images were stored in incompatible fp16 format
- Fixed: tonemapping was incorrectly applied when rendering to video files
Import
- Allow different image file extensions in camera pose data
- Fixed a crash when importing empty PLY files
- Fixed broken import of RC poses for rotated images
Installer
- Don't auto-start app when running in silent mode (-s CLI option)
IO
- Fixed: animated camera samples were not exported to Alembic .abc correctly
- Fixed: Training Context was truncated when saving file before training was started
Scene
- Importing .PSHT scenes did not import animation curves
- Made Camera/Rdnc Fields/Min Radius and Max Depth animatable
Splat
- Added new Radiance Field Profile 'Splat3'
- Added Region Of Interest parameter to focus detail on during training
- Added Anti-Aliasing option
- Added 'Max Sph. Hrm. Degree' parameter to allow training with fewer SH coefficients (view-dependent colors)
- Added Rdnc Field/Edit/Bake Transform action
- Changed Max Opacity render parameter into a factor for improved control
- Fixed a sporadic crash that typically occurred during late training
- Fixed a crash in some cases when training with Sky Model
- Fixed an issue that caused poor opacities in some cases
- Fixed an issue that could cause a crash when reducing splat count in MCMC profile
- Fixed an issue that could cause the training process to freeze
- Fixed and issue that incorrectly required a model reset in some cases
- Fixed: artefacts on cropped models in 'Depth as Grayscale' mode
Unreal Engine
- Added RdncField/Sequence Frame parameter to drive sequence playback via Sequencer or Blueprint
- Made RdncField/Scale and Opacity animatable via Sequencer
- Moved parameters Plugin Settings/Postshot/Splat Scale and Max Opacity to RdncFieldComponent/RdncField
- Show error notification if Postshot scene fails to load
- Fixed an issue that caused excessive memory use and reduced frame rate in Game mode
- Fixed an issue that prevented Postshot scenes from showing up in Movie Renders
- Fixed: Rdnc Field Actor transforms were not updated correctly in some cases
- Fixed: RdncFieldActor did not show/hide correctly in some cases (e.g. via nDisplay 'Content Hidden from ...' settings)
- Fixed: render aspect ratio was incorrect in some cases
UI
- Added orthographic viewport cameras (right, top, front, etc.)
- Added fullscreen mode (Window/Toggle Full Screen and F11 shortcut)
- Added 'Advanced' parameter groups in Training Configuration
- Added ImageSetNode/Actions/Relocate Files
- Added Max Opacity selection filter
- Added Min Radius parameter to selection tool
- Renamed 'Viewport Camera' to 'Default Camera'
- Replaced Splat Selection node with a tool dialog
- Use Delete shortcut for selection (io. node deletion) while select tool is active
- Use Escape shortcut to clear selection while selection tool is active
- Allow copy/cut/paste for nodes (e.g. copy Camera with animation curves)
- Allow creating new RdncFields through import/training in non-empty scenes
- Allow moving animation key frames
- Show keyboard shortcuts in menus and status bar help messages
- Update hovered splats when camera changes
- Fixed a crash that occured in some cases when entering or exiting system sleep mode
- Fixed a crash when editing imported Rdnc Field nodes
- Fixed an issue that interrupted training in some cases until receiving UI input
- Fixed startup failure in some cases when running GUI app from command-line
- Fixed: camera viewport widgets disappeared when renaming node
- Fixed: selection brush did not track mouse if camera resolution did not match viewport
- Fixed: selection tool was applied even to hidden RdncFields
Viewport
- Point cloud colors were not displayed correctly